

Engaging in such activities carries significant risks, including potential consequences such as account suspension, loss of in-game progress, or even real-world financial losses. It's important to note that using bots in the majority of games is explicitly prohibited. This project was solely developed for educational purposes, aiming to explore the feasibility of creating a functional gaming bot using JavaScript. Launching AutoFish within the virtual machine allows for a workaround. To address this limitation, one can utilize a virtual machine (such as VirtualBox or VMware Player) with World of Warcraft installed. It's important to note that the bot requires the game window to be open at all times and does not function in the background. However, when the bobber suddenly jerks, the bot clicks on it and catches the fish. As the bobber moves and gently sways, the bot follows its motion. Instead, it employs a simpler approach: it analyzes the game window for concentrated red colors and monitors that area for any changes.

This is commonly referred to as a "pixel bot." It operates without modifying the game's memory or utilizing vision libraries like OpenCV.

